How are they realised? What time is held for updates?
Weather templates are provided by NOAA (National Oceanic and Amospheric Administration). The weather forecast templates are updated 2 times a day at 8H and 20H UTC +2.
In order to allow you to anticipate the changing winds in advance, in the toolbar you can now preview the updated weather forecast 2 hours before it goes online. By clicking on the +12H option from 6H and 18H onwards, you will be able to view the updated weather forecast.
Not an exact Science
The weather is not an exact science. The wind fields at 12 H, 24 H, 36 H are only forecasts and so they may change during the template's updates.
In order to save space, trajectories of boats are smoothed out so that not every detail of the track is shown.
This can sometimes mean that a boat can appear to have missed a mark or gate or appears to have sailed across land. This can be a little disconcerting!
Boats cannot sail across land and skippers who attempt this will run aground.
Boats which miss a mark will not be able to complete the course and will see that their distance to finish will increase as they sail away from the mark that they missed.
My boat has stopped !
Check that you're not facing directly into the wind.
As a general rule of thumb, when you are sailing upwind, a jib will be more effective than a spinnaker and vice-versa when sailing downwind.
You may be in a storm (winds of 70 knots or 130 km / h).
There is no wind in your area.
For more information about how to use Sails in "Read More"
Zoom right in to ensure you have not hit an island
My boat has become grounded
In a grounding your speed is always visible so you can see how to move your boat by the wind. If you find yourself grounded, try to make a u-turn (180 °), or try transferring from one bank the next in order to get out.
There is no automatic ungrounding, so you will have to navigate yourself back out to sea.
Waypoints are a quick and easy way to make course adjustments when you can’t be at the helm yourself. Once you’ve bought the Waypoints package you will have 100 waypoints to use. This is how you use them:
Click on the Waypoints tab in the left panel.
Click on the “Add”-button and move the cursor to the map.
Click where you want to place the waypoint.
Hover over the last waypoint and click the “Add a waypoint”-button or press the “Add”-button in the left panel to add more waypoints (max 5 waypoints).
Click “Validate your waypoints” in the left panel when you are done.
Check that is says “Waypoint Mode” over the compass rose in the left panel.
Moving and Removing Waypoints
You can move waypoints by clicking on the waypoint and then moving it to a new location. To remove a waypoint, hover above the waypoint and a “Remove”-button will appear. Click the button to remove the waypoint. Remember to finish your route modifications by clicking the “Validate your waypoints” button. Once your boat reaches the last waypoint it will continue on the same heading until you change the heading.
A waypoint will be used only once your boat reaches it. This is great because it means you can move, remove or add waypoints without using losing them. In other words, you can change your strategy after a wind update without losing waypoints used for an earlier strategy.
Remember to turn off Auto Update when working with waypoints or make sure to validate your waypoints before the game reloads. Otherwise all unsaved waypoints will be removed from the map and you have to place them again.
It is NOT possible to use Waypoints in combination with either Auto TWA or Heading Programmer. Turning on either Auto TWA or Heading Programmer will deactivate Waypoint Mode and remove all waypoints from the map, but this will not “use up” any waypoints.
If you keep the cursor stationary for a few seconds you will get an info box at the top of the map. The info box tells you the heading and distance to the waypoint, as well as the ETA (Estimated Time of Arrival). Note that ETA is your computers LOCAL time and not Official Game Time (UTC +1) which is shown in the top banner. The game engine takes into account wind updates when it calculates the ETA. In other words, if the waypoint is beyond the next wind update this will be taken into consideration for the ETA calculations.
Two nifty ways to use Waypoints
As waypoints will be used only once your boat reaches them, it makes waypoints a great tool for planning ahead. You can plot your course using waypoints to see where you will be at the next wind update or even further. Once you are done, just remove all the waypoints if you don’t need them. Another great use of waypoints is to use the ETA to check when you will enter the next wind square or any other strategically important position.
Technical disclaimer (for the top players) – if a waypoint is positioned so that your boat reaches it mid-cycle (if you don’t know what that means, this part is not for you) the boat will change course mid-cycle and continue towards the next waypoint immediately. So, there is no loss in distance when using waypoints.
Contact by email email@example.com and please provide the following information
* The URL you use to play
* Your Nickname / Boat name
* The time when the problem occurs
* If it’s a temporary or permanent effect
* A screen capture of the game
* Your Cap
* And a description of your problem